AI Insights · Timothy · April 2024
Top 5 Stickman Games on iOS in South Africa: Q1 2024
Discover how the top 5 Stickman games performed in South Africa on iOS during Q1 2024, with insights on downloads, revenue, and active users.
In the first quarter of 2024, the top 5 Stickman games on the iOS platform in South Africa showed varying trends in downloads, revenue, and active users. Here's a detailed look at their performance, with data sourced from Sensor Tower.
Stickman Party: 4 Player Games from Maxim Krivokonev experienced a rollercoaster in weekly downloads, starting at 655 and dipping to 199 by the end of January before rebounding to 528 by the end of March. Revenue for the game was modest, peaking at $37 in the first week of January and then fluctuating, with a notable drop to $0 in March. Active users saw a decline from 4.6K in early January to 2.5K in early March, but picked up again to 3.7K by the end of the quarter.
MADBOX's Stickman Hook saw its weekly downloads rise from 244 at the start of January to 348 by the end of March. Revenue showed a similar uptrend, peaking at $51 in the last week of January before stabilizing around $44-$38 in February. Active users increased from 788 in the first week to 863 by the end of March, indicating a growing player base.
Stick War: Legacy by Max Games Studios maintained a steady download rate, averaging around 100 downloads per week, with a slight increase to 133 in mid-March. Revenue fluctuated, peaking at $234 in the first week of January and then stabilizing around $100-$170. Active users remained relatively stable, hovering around 450 throughout the quarter.
Supreme Duelist from Neron's Brother SARL saw consistent weekly downloads, starting at 146 and ending at 147. Active users remained stable as well, starting at 698 and closing at 706 by the end of the quarter, reflecting steady engagement from players.
Stick Warriors - God Infinity by Doan Thanh had a modest performance in downloads, starting at 100 and ending at 72. Revenue was minimal, peaking at $41 in the second week of January. Active users started at 204 and experienced a slight decline, ending at 166 by the end of March.
For more detailed insights and further data, visit Sensor Tower.